CYCLE, in a network 2)
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"The updating loop in a synchronous interactive network" (W. BECHTEL & A. ABRAHAMSEN, 1991, p.305)
The authors add: "One presentation of an input pattern results in multiple cycles of processing during which the activations dynamically interact until the network relaxes in a stable state (a state in which the input to any unit does not change the probability of activation of the unit) (p.305)
The general behavior of the network is thus quite similar to ASHBY's homeostat's behavior.
The authors also observe that "Cycles, which involve computation of activations, should not be confused with training epochs, which involve computation of weights" (p.306). In this last case, the strength of the connection between two units (also called nodes) is modified.
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Bertalanffy Center for the Study of Systems Science(2020).
To cite this page, please use the following information:
Bertalanffy Center for the Study of Systems Science (2020). Title of the entry. In Charles François (Ed.), International Encyclopedia of Systems and Cybernetics (2). Retrieved from www.systemspedia.org/[full/url]
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