BOIDS 2)5)
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Computer models of birds used to study flocking behavior in real birds.
These "computer birds", designed by C.W. REYNOLDS, are assigned the following individual rules of behavior:
"1. Maintain a minimum distance to other objects (including other boids) in the environment.
"2. Seek to adjust speed according to the other boids in the immediate vicinity.
"3. Maintain the position in the vicinity of that location considered by the boid to be the center of the flock (the "center of gravity" of the other boids nearby)
"A migratory urge is built into the model and specified in terms of a global direction, …to make sure that the flock does not remain in the location but continues forward"
These rules are sufficient to elicit collective behavior of the boids, as for instance avoid by suitable dispersal, obstacles introduced in the modelizing space and thereafter reconstruct an ordered flocking. (C. EMMECHE, 1994, "Schools, Shoals, Swarms", p.89-90)
Categories
- 1) General information
- 2) Methodology or model
- 3) Epistemology, ontology and semantics
- 4) Human sciences
- 5) Discipline oriented
Publisher
Bertalanffy Center for the Study of Systems Science(2020).
To cite this page, please use the following information:
Bertalanffy Center for the Study of Systems Science (2020). Title of the entry. In Charles François (Ed.), International Encyclopedia of Systems and Cybernetics (2). Retrieved from www.systemspedia.org/[full/url]
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